I'm somewhere in Chapter 5-3 of Resident Evil 4. There are a two kinds of scary. The first kind is the jump scare. The tension of the expectation that something is going to jump out of the darkness and get you. The second kind is far more cerebral, far more personal, far more irrational. The second kind is purely messing with your head. The second kind has been employed by the Silent Hill series. Resident Evil as a series has always stayed away with attempting to mess with your head. They've gone the way of the jump scare. I'm not so sure they've even truly attempted to continue this in Resident Evil 4. Having played through most of the game at this point, I can only point to a couple instances of the jump scare employed. And the major one is more a nod to the series' past than anything else. The fear this time around comes in the action. You're not worried about anything jumping out so much as you are worried about making a mistake as more enemies appear to compound your problems. Fun? Yes, very much so. Great fun, even. Scary? No, not at all. Does it matter anymore? I'm not so sure...
Next time should be the wrap-up on the game itself.


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