Thursday, February 3, 2005

Outrun 2 -- Initial Impressions.

The 1986 arcade game Outrun is my all-time favorite racing game. It's the game all racing titles are weighed against. This is the first real sequel to Outrun, coming some nineteen years after the original. The first thing I noticed was how pretty the game is. It's just gorgeous. The courses that I've seen so far tend to be nods to the originals. The first course has a quick S-turn just like the original did, only in reverse. Another thing you'll quickly notice is the draw distance. It goes on forever. Nothing pops in. There is one course where you're cresting a mountain and as you come over the top the road can be viewed snaking off way into the distance. It's extremely impressive. The music is straight out of the arcade game, with some new tracks thrown in. They fit well. The sounds roar, the music booming. This isn't Gran Turismo. It's pure arcade racing. The controls are dead on. The cars handle great. The power drifting is as simple to perform as can be. The courses seem to be brilliantly designed. From what I've seen anyway. I've messed around with the Outrun Arcade mode, and of the already obviously great Outrun Challenge mode. I can tell right off that this game is greatness...

Next time I'll cover Outrun Challenge mode.

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