Tuesday, July 26, 2005

Star Wars Rogue Squadron III: Rebel Strike -- Final Opinion.

I've forced myself through the rest of this exceedingly shitty game. I do not like this game one bit. I don't like the shitty AI. I don't like the cheap tacked on for challenge mission structure. I don't like the silly Expanded Universe feel to Star Wars. Picking up bombs with the Snowspeeder's tow-cable and flying with a dangling bomb and having to fly it into an AT-AT. What the fuck is that? I don't like the hideously unfinished barely there nature of the on foot stuff. I don't like how glitchy the game is. On the aforementioned level with the bombs you have to tow and ram into AT-ATs, I was able to consistently fly below the ground. That's right down into the ground. Also in that level the bombs would suddenly decide not to work seemingly at their whim. Ram one into an AT-AT and down it goes. Pick up another and ram it into another AT-AT, and nothing. I'll get another one. Nothing. Another one. Nothing.  I don't like the load times. Play for a couple minutes, in game cutscene. Play for twenty seconds, in game cutscene. Start, stop. Start, stop.  This series has officially gone to hell in my opinion. The only redeeming factor for this title is it contains the original arcade games for Star Wars, The Empire Strikes Back, and Return of the Jedi. For nostalgic reasons alone I would suggest you find this game for $9, use the code to unlock the arcade games, and never go near the main game itself. It's that bad. I'm giving it a 5.0. I've found something to replace Animal Crossing as the worst game on the Gamecube. I truly never thought that would ever happen.

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