Friday, September 16, 2005
Oddworld: Stranger's Wrath: Mostly First Person.
Oddworld: Stranger's Wrath mostly plays out as a first person shooter. There are third person elements if you want them. You can run around in towns and while not in combat in third person. It helps with some of the platform jumping. Sometimes the third person element is automatic, as when you climb a rope in first person, it instantly pulls out to third person to give you the best camera angle for the dismount jump. In third person you can also run at a lope and move much faster through the countryside. The bulk of the game, the combat, is all played out as traditional first person shooter. Left stick controlling movement, right stick controlling look. Your weapon is a double barreled crossbow. It holds two types of ammo at once. So the left trigger fires the ammo loaded on the left, and the right trigger fires the ammo loaded on the right. The A button will cause you to jump. The Y button will heal. You heal by "shaking it off". You can heal as long as you have stamina. Stamina slowly refills over time. You change ammo with the D-pad. Hitting up or down will cycle through the ammo types, and hitting left or right will assign the ammo to either barrel. The game has simple and responsive controls. The game has you playing as the Stranger. A bounty hunter who arrives in town short of the cash needed for an operation that will save his life. He sets about taking bounties to earn the money. You'll walk into the bounty store and accept bounties. You talk to the townspeople, who all happen to be poultry, for clues to the whereabouts of the outlaw you're currently hunting. You'll set off out of town to track down your prey. There are a couple ways to go about it. You can bring them in dead, or you can bring them in alive. Bringing them in dead is rather obvious. You just shoot them until dead, and then press the X button to capture them. Bringing them in alive is another story. They have stamina bars as well, and you need to lower their stamina enough without killing them to be able to hold the X button long enough to capture them. Bringing them in alive nets you about three times the cash, so there is clear benefit to bringing them in breathing. There are also shops in town where you can buy upgrades to make your work easier. Brass knuckles to improve your physical attack power, upgrades to make your stamina regain faster, to give you more stamina, to allow you to carry more ammo overall, to allow you to loadmore ammo into the crossbow, to allow you to load faster, and potions to attract the various kinds of ammo. Yes, I said attract your ammo. The Stranger's crossbow doesn't use bullets, it uses creatues. He fires live ammunition. That's the big twist that makes this first person shooter its own thing. The ammo types have differing uses beyond just bigger sets of boom like most games of the genre. There are Stunkz, Bolomites, Chippunks, Zappflies, Fuzzles, Thudslugs, Boombats, Stingbees, and Wasps. The Stunks are skunk like creatures that let out a cloud of gas in the area they're fired in. They cause the enemies caught in the area to become sick, which incapacitates them long enough for you to capture them. The Bolomites is a large spider like creature that will wrap up the target in webbing, which holds them long enough for you to capture them. Chippunks are jive-talking chipmunk like creatures that will start trash talking the enemies in the area, which irks the enemy to the point of being lured to the Chippunk, allowing you to thin groups, or isolate enemies where you want them. Zappflies are the basic ammo of the game. You'll never run out of them. They charge up and shock single enemies. Fuzzles are balls of fur and razor sharp teeth. You can fire them into an area and they will attack the enemy. Distracting them enough for you to move position, or to make your move in capturing them, or they can even kill outright. They can also be laid as traps. Fire one where you think an enemy is headed and if they get close enough to it, the Fuzzle will attack. The Thudslug is a pillbug like creature that causes heavy damage to a single enemy. It will knock down almost whatever it hits. Boombats act as grenades. They will cause large damage to a group of enemies. Stingbees are the machine gun of the game. They fire in rapid succession. Wasps are the sniper bullets in the game. You have to hunt your ammo. You'll see them going about their lives, and you zap them with a Zappfly shot. Pick up their stunned bodies to add them to your ammo pouch. It's the ammo, and how you use it to bring in your bounties alive that makes up the fun of the game. Most of the time an outlaw will be protected by his gang, and you'll need to take them out to get them to come out and face you. Then there are some slight puzzle elements in figuring out the boss and which ammo to use and how to take down his stamina enough for you to capture him. Added to that is the obviously comic nature of the game. The game is well written and funny. As all the Oddworld games have been. It doesn't take itself seriously at all. It would be hard to with Fuzzles and Chippunks and enemies named Blisterz Booty and Jo' Mamma. The characters in town like nothing better than to insult you, the player. It's all lighthearted and fun. Let's see if it stays that way through to the end...
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