Saturday, November 19, 2005
Castlevania: Curse of Darkness -- Initial Opinion.
Castlevania: Curse of Darkness is Konami's fourth attempt at a 3D Castlevania game. Two Nintendo 64 games and two Playstation 2 games later they still apparently haven't gotten it right. The control and movement of the character are the first things that come to mind from the two hours I've spent with the game. Those two hours covered about 14% of the overall map. The character's movement comes off as plodding. The camera is rather flawed already. The level design seems put together from a construction kit. Go down the same squared off hallways to the same turns. Whoever designed the levels just would insert the parts. It doesn't have an organic feel to it at all. The graphics come off as lackluster initially. The music seems to have potential. The familiar system may go either way. The infant fairy is rather cool and helpful. The battle demon is more of an annoyance. I'll have to see where it all goes. The initial impression isn't very good. It comes off as a major step down from Castlevania: Lament of Innocence.
Subscribe to:
Post Comments (Atom)


No comments:
Post a Comment