Monday, November 14, 2005
SOCOM: FIRETEAM BRAVO -- Final Opinion.
I have completed the single player campaign in SOCOM: FIRETEAM BRAVO. There is a multiplayer mode, two of them in fact, but I don't have my PSP connected to the Internet, and I don't know anyone with a PSP for local multiplayer. So I won't be commenting on those. The single player game is actually quite fun. It gives you the full SOCOM experience in a handheld version. The control works well and provides little hindrance beyond the initial learning curve. The sights and sounds are all SOCOM. The graphics are decent enough. They have lower polygon counts to keep the frame rate up. SOCOM has never been even a remotely pretty game, so it's not like you're missing much. The action is far more important. The action is pretty faithful given the changes made to the control. The game is truly SOCOM with the artificial intelligence, it will do some damn stupid things. At this point I don't think it would be SOCOM without retarded AI. I don't know what it would be if the game functioned perfectly. The crosstalk feature proved to be rather cool, but I'm not sure how functional it will be considering the amount of time I've spent with SOCOM 3 online. I'm going to give SOCOM: FIRETEAM BRAVO an 8.0.
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