Straight to the point with this one, if you've already played Resident Evil 4 on the Gamecube or PlayStation 2 then Resident Evil 4 Wii Edition is not worth the double-dip. The new controls don't really add anything new to the experience. It's the exact same game as before. The controls have an initially steep learning curve but once you've gotten past that they perform admirably. Does slashing with the Wii Remote to slash with your knife really change things? No. It doesn't. In fact I preferred the more controlled feeling of holding C and hitting A to slash with the knife. Does the seemingly point and shoot controls help the aiming? I bet most people believe that to be the case. But it's still the same motions as before with the wrist instead of the thumb. You're not lessening the amount of metal capacity needed or the physical movement of the process. It's the same. And it feels the same to me. So it's not worth it in my book. If you've never played Resident Evil 4 before than I'd recommend Resident Evil 4: Wii Edition as the actual gameplay is still fun and there is a lot of game there to be had. All of the modes of Resident Evil on the Gamecube return with the added extra content of the PlayStation 2 version. The largest chunk of new content comes in the form of the Separate Ways game that's unlocked after completing the main game. This mode took me five hours and was surprisingly well thought out. It didn't actually feel tacked on. It does indeed add some insight into the story of Resident Evil 4 if you care about such things given the decidedly corny nature of the series storytelling. It added a substantially sized new area to the game and a couple of decent new boss battles. In spite of the flaws in the presentation with the widescreen and high definition issues the game still provides the great core gameplay. But as I've double-dipped I'll be giving Resident Evil 4: Wii Edition a 7.5.
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