Wednesday, August 29, 2007

Metroid Prime 3: Corruption -- Initial Impression.

From the rapture of BioShock we move on to the game that's supposed to represent that Nintendo hasn't forgotten the core gamer, Metroid Prime 3: Corruption for the Wii. The game is the final entry in the Retro Studios' Metroid Prime trilogy. Supposedly Nintendo and Retro Studios have heard the complaints of too much backtracking and overly hard gameplay that were leveled at the previous title in the trilogy Metroid Prime 2: Echoes. I'll be looking to see just how much they've dealt with those issues. The game is also being sold as having the best first person shooter controls ever. That's a rather bold claim. From my initial play time I have to say that they posses a clear learning curve and it's too early to comment on the controls being the best I've ever used in a first person shooter. A couple things did stand out in the time I've spent with the game. First off, there is voice in a Nintendo game. It's actually quite strange. You're so used to Nintendo games avoiding the use of voice that it's just bizarre hearing this much of it. Secondly, the love it or loathe it scanning of the first two games is front and center once again in Corruption. If you want the full story, you'll have to scan every last little thing from doors to bosses and everything in between. It's made worse by the token system, but more on that later...

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