Monday, November 19, 2007

Super Mario Galaxy -- Final Opinion.

I have completed Super Mario Galaxy with one-hundred and twenty stars and have seen the true ending along with unlocking Luigi as a playable character. Super Mario Galaxy does a lot of things right. One thing I noticed while playing the game is the format of going from planet to planet has cut out the filler, and that's a great thing. You move from one planet to the next. From one challenge or puzzle to the next challenge or puzzle. You stay focused the entire time. The level designs are brilliant. Another area where the game excels is in the boss battles. They're great fun to play and surprisingly varied. Each and every one of them. The only complaint you can level at some of them is they're too easy and over too soon as you'd like them to last as they're that much fun. The graphics in the game are a mixed bag. The art direction is top notch. The worlds look amazing and have the classic Nintendo look to them while remaining fresh and interesting. No complaints about the aesthetics here. However the HDTV and Wii factor comes into play again. You can see the seems in places. The edges of characters and such suffer from jagged lines. It's especially noticeable in the cinema sections of the game. I do understand this fault lies with the Wii itself and that I should get over it because it's going to happen for the rest of the console's life but it still annoys me and most likely will continue to do so. The music is awesome. A wonderful mix of great new themes and arrangements of classic Mario music. It's great to hear selections from Super Mario Bros., Super Mario Bros. 3, and Super Mario World. The sound effects are perfectly fitting and also classic Mario. The overall game really is Super Mario 64 part two with heavy influence of Super Mario Bros. 3 and Super Mario World. It's like they took the best from each of them in creating Super Mario Galaxy. They fixed most of the flaws found in Super Mario 64. The camera has been fixed. The camera is never an issue. The only real issue in the game is later on during some of the tougher stages where the playfield changes its orientation the controls sometimes lag behind or otherwise get mixed up causing deaths.  It causes some level of frustration that detracts from an otherwise perfect game. I'm thoroughly impressed with Super Mario Galaxy and most importantly it fully recaptures the feeling of charm and wonder and joy present in old school Nintendo games. The Wii has its true feeling Mario game, something I can't say for the Gamecube. Welcome back, Mario. I'm giving Super Mario Galaxy for the Nintendo Wii a 9.5.

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