Sunday, April 27, 2008

Phantasy Star Universe -- Maximum Attack G.

So Maximum Attack G has hit Phantasy Star Universe. Maximum Attack G is essentially the same classic Maximum Attack event that's been in every iteration of Phantasy Star Online. It's a communal event wherein you'll be tasked with killing as many enemies as possible along the way of collecting weapons badges. The kill counts go toward the communal rewards. The weapons badges can be traded for fabulous individual prizes. During the month long event the experience rate and drop rate have both been boosted to two-hundred and fifty percent of normal. That's going to allow Riddel to catch up in levels from the three months she was absent from the game as Magus and I are both at the level cap of one-hundred and thirty. We've already unlocked the communal rewards at ten and twenty million kills, two weeks of megaholy luck and a ten percent synthesize rate bonus. Maximum Attack G has a few wrinkles to differentiate it from previous Maximum Attack events. The full course of Maximum Attack G has to be unlocked. This event is in celebration of the twentieth anniversary of Phantasy Star and to reflect that the course is made up of revised versions of the Phantasy Star Online four original levels. The forest, caves, and mines are open from the start. The ruins, and the boss battle have to be unlocked based on the kill count. There are also a couple of individual contests based on your best time and the one with the highest kill count. So far Maximum Attack G is proving to be great fun. A lot of that is due to the pure nostalgia of the Phantasy Star Online aspects, the music especially. And the desire to unlock the ruins, just because the forest, caves, and mines have been so cool. It's going to be an interesting balancing act we're going to have to pull off trying to spread our collective online time through Phantasy Star Universe, Mario Kart Wii, and the monstrously looming Grand Theft Auto IV.

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