Monday, June 2, 2008

Ghost Squad -- Final Opinion.

SEGA's Ghost Squad arcade game was developed by AM2, so they more than know what they're doing, and it shows. Polygon Magic is the company that handled the port from the arcades to the Wii. And they've done a great job as they've left pretty much everything intact. You're getting the arcade game in its entirety. That amounts to all three stages. The leveling up system. The unlockable guns and costumes. And all the cheesy fun of the story. And of course, all the great light-gun action. Now some of you might be balking at the sound of a mere three stages but consider those three stages take roughly twenty-five minutes to complete. And consider how Ghost Squad's branching paths and level up system work. As you go through the game you're presented with choices as to which paths to take. Enter directly and secure the room or go around back and give support for example. On the initial playthrough of a level you might have witnessed 10% of what's possible in said level. As you successfully complete different paths through the levels other paths are unlocked and it keeps a running total of how much of the level has been unlocked. And there are a great many paths to be found. Adding to this is the leveling up system. You can level your character from level one to ninety-nine. And as you do, the levels become harder as more enemies are added in.  The levels themselves technically level up. As your character levels up you'll unlock twelve new costumes that feature the extremely cool Virtua Cop uniforms to the incredibly silly panda bear outfit. You'll also unlock twenty weapons that add even more replay value. Each weapon offers a different feel and challenge level to the game. Armor piercing rounds of some of the weapons will allow you to just shoot through the obstructions the enemies are hiding behind or the shotgun for example will allow you to take out multiple enemies with one shot. What starts out as a seemingly tiny little light-gun game soon blossoms into a very deep and packed light-gun game.  The graphics in the original arcade game were workhorse at best. They were never stunning and the Wii's take on them is no different. You're getting a decent looking game but really the graphics don't matter much here. The sound is wonderfully cheesy and straight from the arcade game. The story and voice acting are wonderfully hokey and play into making the game a goofy good time. I'm giving Ghost Squad for the Wii an 8.5.

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