Monday, June 9, 2008

LEGO Indiana Jones: The Original Adventures -- Final Opinion.

I have completed LEGO Indiana Jones: The Original Adventures for the Xbox 360. I ended up with a hundred percent completion rating and all one-thousand Gamerpoints. It turned out to be almost exactly what I thought it was going to be. I say almost because there were a few alterations to the formula based on the license, but more on that in a bit. The game is pure and simple fun for the young and young at heart. You know, why most of us got into gaming in the first place. For the fun of it. Not the hardcore look at me aspect present in a lot of gaming today. The game provides all of the fun action and puzzle based gameplay of the previous LEGO Star Wars titles. It's the same basic concept. Play through the movies as Indiana Jones and have an NPC you can switch between follow you through the level in story mode. Then to replay the levels in free mode with unlocked characters with their own abilities that enable to you solve all the puzzles in the level finding all the hidden artifacts and collecting enough LEGO studs for the true adventurer rating. You'll also need to find and mail a parcel in each level thereby earning full completion for the levels. Just like in LEGO Star Wars there are nearly fifty characters for you to unlock. The same basic concepts carry over in their special abilities. Female characters jump higher. Small characters can crawl into areas too small for the others. Indiana Jones has the whip for combat and mobility. Thugee characters can access secret passages behind Kali statues and so on.  Overall Indiana Jones is both tougher and easier than the LEGO Star Wars games. It's tougher in the combat because Indiana Jones doesn't have a lightsaber so he can't block shots. He also only has a few shots per gun which means he's going to have to use his fists and whip against most gun-toting enemies. Which is displayed perfectly in the achievement for making it through just one stage without dying. Not all of them like in LEGO Star Wars, just one. It's also tougher in the puzzles as there are far more of them. Which is great as it fits perfectly with the license. So younger players might have a much tougher time getting through Indy than they did Star Wars. On the other hand the game is far easier compared to other aspects of LEGO Star Wars. There aren't any vehicle levels on par with the asteroid chase or the speeder bikes through the forest or the dreaded assault on the Death Star. You don't have to destroy every last breakable object in the levels anymore. Things are far more controlled and a lot more forgiving this time around as far as the achievements are concerned. LEGO Indiana Jones is a great looking game. Especially when you turn on the V-sync option within the menu. The sound effects are top notch and sound great in surround sound. The music is exceptional of course, what else would you expect from a predominantly John Williams score? And the humor is still smart and funny and charming. I had great fun with LEGO Indiana Jones and I'm giving it an 8.5. Next LEGO stop, Gotham.

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