So if the offline game of Bad Company is a decent first attempt, how is the
online? As far as bringing Battlefield to consoles it's a great success. All the
mayhem and insanity of the Battlefield series is perfectly conveyed. Bad Company
ditched the Battlefield series mainstay of conquest mode although, based on
reaction to the beta and demo from fans, Dice CE has decided to implement the
mode via download content for free at a later date. Instead they've created gold
rush mode. Which has two teams of twelve players going after gold crates. One
team is an attacker and the other defenders. One wants the gold, the other wants
to keep it. The attackers need to reach the crates and destroy them to claim the
gold in that section of the map. If they succeed they move on to the next set of
crates for the map. Each map has roughly four to five sets of crates. The
defenders need to keep the crates from being destroyed. They achieve this by
reducing the number of attackers. It works on Battlefield's ticket system. The
attackers only get so many spawns. Each one represented by a ticket. Once
they've all been used up the attackers are defeated. Into this you add
Battlefields class structure. Bad Company features five classes and they are
assault, demolition, recon, support, and specialist. Each class is outfitted with
exclusive weapons and gear. You're able to select your class with each spawn
within the round. It's all about playing your role. Demolition allows for you to
take out armored vehicles and tanks with shotguns as the primary weapon. Recon
allows for sniping. Assault allows for automatic rifles. Support is the medic.
Specialist allows for you to excel situationally as in tagging a helicopter with a
tracer bullet so that the demolition class can lock on with their rockets for an
easy kill in an otherwise dreaded and difficult encounter. On top of this
they've included Battlefield's point system where everything you do is rewarded.
Kill an enemy for points. Kill an enemy within range of a gold crate for an
attacker or defense point bonus. Kill an enemy after they've killed a squad
member for an avenger point bonus. Kill an enemy who is attacking a team member for a savior point bonus. You name it, it's pretty much covered within
the system. And it all works toward the great rank and award system they've
implemented. There are essentially one-hundred and twenty in-game achievements
to earn. There are three categories. Trophies are based on points. Kill six
enemies in a round with a specific weapon to earn an assault rifle trophy for
example. Patches are earned from earning enough specific trophies. So if you
were to get a bunch of defense based trophies you'll eventually earn a bronze
defender patch and up to silver and gold and so on. Wildcards are just that, the
one-off freakish things that happen in the game. Get enough air in a Humvee for
example. It's actually a great system that encourages you to fully explore the
classes and everything they have to offer. Now as for the actual gameplay. I
really like it. But I have to stress that Bad Company online really does depend
on your team. If they've got their act together you're going to have some fun.
And a lot of it. Teamwork really comes into play. There is a true sense of
accomplishment and working together. On the other hand, if you're on a team with
a couple of other squads who don't have their act together, it can be near
miserable, especially if the opposition is on the ball. Because no matter what
you do as an individual you're not going to be able to truly turn the tide
without help. One squad alone can do something against another decent squad, but
one good squad versus two or even three others means misery awaits. And that
can be frustrating. That should be alleviated considerably once conquest mode is
patched in as it will open up the maps from the start and you're not funneled
through the areas in concentrated numbers as you are in gold rush mode. When it
works, Bad Company is awesome online, and when you're behind the eight ball
you'll just have ride it out and take the loss and look for another game. But
for me the highs make it well worth the lows. I'm giving Battlefield: Bad
Company for the Xbox 360 a 9.
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