Saturday, August 2, 2008

Dragon Quest Swords: The Masked Queen and the Tower of Mirrors -- Final Opinion.

Twelve and a half hours later the credits have rolled on Dragon Quest Swords. I had initially described it as Pokémon Snap meets Dragon Quest and that's essentially what it is. You'll play as the hero in a first person view with only the Wii Remote. You'll move about town with the D-pad. Forward, backwards, left and right. Holding B can also move you forward. And Up and B will make you run. You walk around the simple town and castle getting bits of story and shopping for and upgrading items by talking to the non-player characters. Once you're ready for combat you'll leave town and come to an area select map. Selecting your destination loads up the action level. In the levels you'll again move forward on rails and every so often you'll come to a set of creatures and combat will begin. Within combat you're able to swing the Wii Remote in left and right swipes as well as up and down and diagonal strokes. You're also able to stab by thrusting the Wii Remote forward. In combat you can set what's called a focal point by pressing the A button. The focal point will last for a few seconds and expire. You can set another focal point without having to wait for the first to expire. The focal point allows you to shift where you're strikes are centered. Say three Magidrakes come on to the screen and align themselves vertically on the left side of the screen. You can quickly move the cursor over one of them and set a focal point and then strike up or down and you'll hit all three in one swipe. You'll face wave after wave of enemies in each battle. And you're able to use a shield by holding the B button. You'll have to defend yourself properly to earn a higher rank in each level. As you make your way through the levels you're able to search for items in tall grass and under rocks and the like. There is a decent materials collection system in the game where you're able to use them to upgrade your weapons. The on rails aspect comes off as Pokémon Snap, but the actual combat feels closer to Link's Crossbow Training. Graphically the game isn't all that impressive. The graphics get the job done and retain the charming Dragon Quest trappings but they are clearly not pushing the Wii. The PlayStation 2 Dragon Quest VIII looks infinitely better. The music is great and most of it comes from other Dragon Quest titles. The story is actually pretty  good and very Dragon Quest like. Which means everything is very straightforward and  there isn't anyone asking the existential why of everything. It's just a classic adventure with good characters and good writing. Like most later Dragon Quest titles the game offers up a rather substantial amount of things to do after the completion of the main quest. The main quest is a decent length, but you'll definitely get your money's worth should you stick around to complete everything the game has to offer. Dragon Quest Swords is a charming little title, just don't come in expecting the epic nature of the Dragon Quest series proper.  It's worth the $30 or less entry fee. I'm giving Dragon Quest Swords a fun 7.5.

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