Thursday, January 8, 2009

Star Wars: The Force Unleashed -- Final Opinion.

I'm surprised at the middling reviews for Star Wars: The Force Unleashed. I did play a patched version of the game and I have to wonder if that made such a difference. I'm thoroughly impressed with The Force Unleashed. I'd go so far as to call it the best Star Wars game ever made. The Force Unleashed uses Havok, Euphoria, and Digital Molecular Matter. Havok allows for objects to bounce off each other in a realistic manner. Euphoria allows for the enemies to adjust to what you're doing in a more realistic manner. And Digital Molecular Matter allows for you to destroy your environment in a realistic manner. What that really means is the game allows for you to have some wickedly fun and creative moments using Force powers to be completely and totally badass. As a Sith and or Jedi you're able to harness the Force to allow for certain abilities. Force grip, Force push, Force lightning, and any combination therein. That may not sound like much but picture this scenario. You're on a starship and you're heading down one of the corridors. At the end of the corridor is a junction room with five or six stormtroopers in it. Near you are a mouse droid and a box droid. You can Force sprint down the corridor and attack the stormtroopers with your lightsaber. Or you can hang back and use your lightsaber to block their blaster fire and send it right back at them. Or you could hurl your lightsaber down the corridor. You could charge down the corridor and attack them with Force lightning. Or throw them around. But I'd rather have some real fun. So I'll use Force grip and pick up that box droid near me and throw it down the corridor above them and through the window behind them sending it out into open space. Of course that causes a rush of air that pulls the stormtroopers out into space. But those engines combine to make it more than just that. The window breaks and the stormtroopers start being pulled out into space. Only one in the middle manages to grab on to a railing, and another manages to grab his other hand. So we have two others dangling in mid air out of some cartoon trying desperately to hang on until the emergency air lock shutters close. But of course it's too late for those two as I'm already upon them ready to deal out death. The Force Unleashed uses a leveling up system that allows you to earn points you can spend towards more Force powers. You don't start the game as a Jedi Master. You have to work towards badass. The game starts tough and you never truly feel indestructible. It wouldn't be much of a game if you were invincible now would it? And on the harder difficulties you'll actually feel far more fragile. The game has some impressive bosses. They're interesting in concept and character. The graphics are great. They really nailed them from an art design perspective. You always feel apart of the Star Wars universe. The graphics do suffer from that current generation syndrome of having anything metal or wet be way too shiny. The character models are wonderfully detailed as far as their outfits go. Their faces aren't the most technically impressive out there, but they work great at emoting subtleties. The music is great. Of course the bulk of it is John Williams' brilliant Star Wars score. But the other all new bits are quite fitting and work well and never take you out of the universe you're supposed to be in. The voice acting is very well done and this is probably the best Darth Vader outside of James Earl Jones. It was actually nice to see Jimmy Smitts reprise his role as Bail Organa. The story is the best surprise of the experience. It's a very well thought out and crafted story. A story that tells the tale of the creation of the Rebel Alliance. What Revenge of the Sith only hinted at The Force Unleashed fleshed out into a great Star Wars experience. I'm going to give Star Wars: The Force Unleashed a 9. I enjoyed it enough to play through it twice for all the achievements, and enough to purchase the extra level download content.

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