Thursday, April 2, 2009
Chrono Trigger -- Initial Impression.
The Nintendo DS train just keeps rolling along. While continuing to play Grand Theft Auto: Chinatown Wars on the system I'll also be playing Chrono Trigger. I originally played the Super Nintendo classic when it came out in 1995. The Nintendo DS version of the game offers up new content in the form of a monster raising side quest, a new dungeon or two, a new boss, and a new ending. It also reuses the full motion video created for the 2001 PlayStation release of the game. For the most part this version of the game should offer the three key components that made it an instant classic in 1995, and that would be Yuji Hori's great concept, Toriyama's art, and Mitsuda's score. This version also features a new translation. It'll be interesting to see how Chrono Trigger holds up. Within the last year I've managed to play a bunch of old titles via the Virtual Console. Some have held up beautifully like Zelda III: A Link to the Past, Shining Force, Shining in the Darkness, and Landstalker. Others like Secret of Mana didn't age that well. Which side of the issue will Chrono Trigger land on?
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