Monday, April 20, 2009

WWE Legends of Wrestlemania -- FInal Opinion.

I have completed Legends of Wrestlemania. I've unlocked the full thousand points and I've unlocked every last mode, costume, and movie. Legends of Wrestlemania plays rather arcade like in nature. The combat initially appears shallow with just a few basic stick and button combinations but as you play further you'll start to understand the subtleties. The system is based on a three-tiered combo meter. Your move set changes based on your meter level as well as whether you tap or hold the strike and grapple buttons. The legends in the game have their individual move sets but you have the ability to set each move in the various combo levels for your created wrestler. You build the combo meter by attacking your opponent. Taunts and finishing moves alike drain your combo meter. At the game's best it's a dance of reversals until someone is able to capitalize on the other's mistake. At it's worst the game is a mindless bit of entertainment. The game does have some technical issues with collision detection and the size differences between some models allow for some interesting clipping. The game is a decent start. It could go someplace great in further titles but for now it just provides dumb fun. And anytime I get to hear Riddel cackle with glee from somehow managing to hit my character in the balls it's always a good time. I'm giving WWE Legends of Wrestlemania for the Xbox 360 a 7.5.

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