Wednesday, June 17, 2009

Ghostbusters: The Video Game -- Initial Impression.

Next up for me is Ghostbusters: The Video Game for the Xbox 360. Ghostbusters: The Video Game was developed by Terminal Reality and has been published by Atari. The Ghostbusters property has long been associated with video games, and unfortunately like most licensed titles has languished in bad licensed game hell. Only two titles have amounted to anything, David Crane's original 1984 PC classic (especially the SEGA Master System port) and the SEGA developed Ghostbusters on the Genesis. Now we have Terminal Reality trying to add a third worthwhile title on the twenty-fifth anniversary of the original movie's debut. Ghostbusters: The Video Game takes place after the second movie in 1991 and is meant to be taken as canon. It's been credited as being written by Dan Aykroyd and Harold Ramis even though Ramis has admitted in interviews to merely having cleaned up the dialog as to make it sound closer to their comic voice. Either way, it has a lot to live up to, in both story presentation and gameplay. I've played through the first two levels, of seven. From the amount of time I've spent with the game I can safely say they've delivered on one of those aspects. And as for the other aspect, the jury is still out. And as for which one is which, that'll have to wait until next time.

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