Monday, June 15, 2009

Klonoa -- All in One.

And here is the all in one update that the previous post hinted at. I've completed Klonoa for the Wii. Klonoa is an update to the PlayStation game Klonoa: Door to Phantomile originally developed by Namco. This time around, Bandai-Namco had Paon Corporation handle the development. As an original PlayStation title from 1998 Klonoa: Door to Phantomile was a 2.5D action platformer that had perfect control, great visuals and music, good challenge, and a story that absolutely oozed charm. As a 2009 Wii title most of that has remain unchanged. Paon has faithfully recreated the world of Phantomile to Wii graphical standards. The art style of the original lends itself well to the Wii. The game looks great. The levels play out exactly as they did originally. Which means the gameplay is entirely intact. And that's a great thing. The story remains unchanged. Only this time around where the original used full motion video, the update uses in game graphics. I do have to say I think some of the emotional impact is lost because of this. They've included an English language track for the game. The original used the gibberish language of Phantomile. They've included the original gibberish track in the game and it's the one I used. The original track just conveys so much emotion that I couldn't even consider the English track. They've also added a new gameplay move attached to waggling the Wii Remote. I never even used the move as it's entirely unneeded. One change they made that actually does impact the game is in how many hearts you have in your life bar. They've doubled the number making the game far easier than it originally was. Unfortunately there isn't an option to change that one. Overall Klonoa on the Wii is a great success. Just in the fact that any time you can get a "real" game on the Wii it's a blessing. Klonoa is still a charming game and well worth the investment. I'm giving Klonoa for the Wii a 8.

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