Wednesday, November 11, 2009

Call of Duty: Modern Warfare 2 -- Initial Impression.

Next up for me is the Xbox 360 version of Call of Duty: Modern Warfare from Infinity Ward. I'm not the biggest fan of the Call of Duty series from what I've played thus far which arguably isn't much. I bought Call of Duty 2 as an Xbox 360 launch title and I've yet to actually get around to it. I fell for the hype with Call of Duty 4: Modern Warfare. The issue of spawning literally endless enemies until you cross some invisible line broke the game for me as it annoyed me that much. I skipped out on the online aspect entirely as a result. And of course, like Halo, the online aspect has become the heart of the title. It's because of this online aspect that I'm even here for Modern Warfare 2. The game offers the standard campaign, and all the traditional online modes and variants, but this time they've added a co-op mode. The co-op isn't an online enabled campaign unfortunately, but it's the next best thing. It's a series of challenges made up from campaign locations. I'm going to make it through the campaign hopefully, but I'll be spending most of my time playing online and going through the co-op. From the time I've spent with the game thus far I can say that it sure looks amazing. The controls function rather well. The story is just traditional military blather even though they're trying for something more controversial with the No Russian mission. I'll have to see it through before deciding but initially it seems like they're just out to push buttons. The spawning enemy issue in the campaign is still present but seems to be hidden better. The co-op and the online modes seem like they will make the purchase worth it. As always we'll have to see.

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