Thursday, June 17, 2010
3D Dot Game Heroes -- Final Opinion.
E3 2010 has come and gone and the credits have rolled on 3D Dot Game Heroes. Turns out that maybe I didn't need to be so worried about The Legend of Zelda: Skyward Sword as it seems to be going in a good direction. A few more questions will need to be answered before I'll know for sure. So then how did 3D Dot Game Heroes turn out? It turned out to be a solid and charming game. It however is not greatness. The aesthetic works well. The script is full of smart and funny references to a ton of 8-bit games. The overworld is lush with obstacles and the dungeons do get tricky towards the end. The bosses won't be too taxing unless you're going for the trophies. In fact that will greatly determine how much enjoyment you'll likely get out of the game as I found the trophies to be among the worst I've seen to the point of nearly being game breaking. Only the most dedicated should even consider the platinum on this one. The game also has some collision detection issues that will have you swearing to yourself. The swordplay will randomly just fail you from time to time. I think those people who have played the older games will appreciate 3D Dot Game Heroes the most. Especially those who were originally there for them. I'm not sure how much charm the game holds without understanding the references and the like. 3D Dot Game Heroes was worth the effort, but I just don't see myself returning to replay the game years down the line. I'm giving 3D Dot Game Heroes a 7.0.
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