Sunday, May 29, 2011
L.A. Noire -- All-In-One.
Friday, May 20, 2011
Dragon Quest VI: Realms of Revelation -- All-In-One.
Monday, May 2, 2011
Mortal Kombat -- All-In-One.
After the daunting task of completing Yakuza 4 to 100% completion I was in that post large game state of being spent so I really didn't play anything for a few days. I messed around with Pilot Wings Resort on the 3DS. The game was more a tech demo than a full fledged game. It showed off the 3D effects well enough. They work great when the system is in the sweet spot. But the game also showed off how incredibly small that sweet spot actually is. After that I didn't play anything for a few days still sort of feeling numb off Yakuza 4. That led me to check out demos and I stumbled upon Mortal Kombat on the PSN. I was there for the original Mortal Kombat in the arcades and the ensuing fervor regarding its console release. I picked up the Genesis version of course. I was there for Mortal Kombat 2, this time getting the SNES version. I even bought Mortal Kombat 2 on the 32X. Mortal Kombat 3 hit the arcades and the love affair soon ended. I rented Ultimate Mortal Kombat 3 for the Saturn and never considered the series again. So it was sort of for a laugh that I downloaded the Mortal Kombat demo. To my great surprise I found a game that essentially took all the elements of Mortal Kombat 1-3 and blended them together seamlessly in a game that plays very much like Mortal Kombat 2. I ended up buying Mortal Kombat for the Xbox 360. This Mortal Kombat is the ninth game in the series proper. The game was developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. Much like Street Fighter 4 before it, Mortal Kombat essentially is a reboot of the series and features 3D characters locked on a 2D plane. By returning to its roots the game has sparked larger interest than another standard entry probably would have enjoyed. Graphically the game looks good featuring large and detailed characters. The graphically updated versions of the classic stages feature more animation. The fatalities return to their comically gory origins. The gameplay remains frenetic. The game is loaded with great options. The story itself is presented more as movie you play through than the standard fighting game story which tend to have a general reason for the characters to be there and a what if ending scenario should each character win. The story will hopefully be a revolution in fighting games as most games should adopt this style. The arcade mode is there if you just want to fight through a string of opponents culminating in the bosses without the story. This mode even includes the what if ending scenarios. The game also features a challenge mode that features three hundred tasks that need to be completed. The tasks come in a wide variety from the challenging to the silly. The first half of the challenge mode is a cleverly disguised training mode. Near the end you'll find some true challenges. The game also features the standard online modes. One that's rather decent is entitled King of the Hill. You're able to have eight players in a room. Six players will be watching the fight and the winner will defend against the first person in line and the loser goes to the end of the line. The avatars of the people watching the fight are in the foreground and they're able to comment on the action by way of avatar animations. They're also able to award the winner respect points on a scale of zero to ten. Mortal Kombat comes off as an earnest reboot of the series. You can tell they really put forth a real effort here. It's graphically pleasing, but not actually impressive. It's clean and solid without a wow factor. The sounds of combat are classic Mortal Kombat. In all honesty the music is just there, low in the background. The controls work well enough on the standard Xbox 360 controller and I'd imagine they'd be very responsive with a stick. The game does have some faults though. The design choice of having the bosses being randomly invincible during attacks is a cheap. I don't care if the supposed reasoning is that the original Mortal Kombat bosses were cheap and these needed to retain that feeling. It's cheap regardless of the reasoning. Other than that though the game is a solid and fun time. I'm not suddenly in love with the series again. This game will satiate my Mortal Kombat needs for the next decade or so. I'm giving Mortal Kombat an 8.

