Again the future is now with the Xbox 360 and its awesome full press Xbox Live philosophy. For years and years developers have been talking about delivering content straight to the consumer. They've been inching towards that Jetson's like future image. Microsoft has actually made the first real steps in getting there. The Xbox Live Marketplace is where you can go to download a variety of different content from the likes of movie and game trailers, music, classic and new games, and game demos. Full Auto is the second Xbox 360 title being published by SEGA. I was interested in it, but entirely on the fence about it. I wasn't exactly sure what it was trying to be. Yesterday SEGA made the demo available on the Xbox Live Marketplace. Three weeks before the game is set to ship, I'm able to download it for free and try out a single course with one of two cars. Before going to bed I turn on the X360 and prepare to let it download (646 MB) overnight. The demo is seemingly rather large. To my surprise, the entire download took just thirty minutes. What's impressive to me is actually bridging the gap between future promises and practical reality. Oh yeah, and the demo served its purpose. It proved fun and makes me want to see more. Game sold. I'm impressed boys and girls.
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