I've completed Nights: Journey of Dreams with both characters and have gone back and earned the real 'Sweet Snow' ending. For me Nights: Journey of Dreams was a success. A worthy follow-up to Nights Into Dreams. The core gameplay is intact. It's also been streamlined and expanded upon at the same time. The main game, which constitutes the chase mission of each seven dreams, is where the game is a streamlined version of Nights Into Dreams. It's streamlined as even though you're essentially trying for the fastest possible time as in the first game but this time you're chasing enemies called Goodies who hold the key to the Nights Capture. You need the key to free Nights from the Nights Capture. Each dream's chase section has three courses through the level. You'll repeat each lap until you catch the Goodies and get the key. All the while trying to pick up blue chips to add to your score and the timer as well as trying to fly through the hoops scattered through the courses. The hoops add to your Nights Dash meter. The dash offers a burst of speed needed to gain on the Goodies. Once you've cleared all three courses for the chase mission you face off against the boss. Each dream has five missions. The first is always the chase mission, the last is always fighting the boss again, only made harder. There is what's called a link mission in each dream. In these you need to follow a non-player character as it flies through the dreams on new course leaving hoops behind. You need to link the hoops into a chain by not missing any and getting to the next one in time. You need to chain enough together to meet the goal. The other two missions per dream are all different. They're almost minigame level events. Like trying to catch gems as they erupt out of a volcano or trying to destroy mines in the water or trying to build the biggest bubble of water. It's in all these extra missions where they've really expanded on the Nights Into Dreams core gameplay. The gameplay really does feel like Nights Into Dreams in the main missions while offering a lot more than the original ever did. If you look at the parts of the whole individually you can start to pick apart the graphics and some might be annoyed by the story and the children's take on everything and the like. But the game as a whole is more than the sum of its parts for me. I enjoyed Nights: Into Dreams in much the same way. You didn't play the game for the graphics and the story, you played it for the music and the gameplay. I enjoyed Nights: Journey of Dreams in the same way. Especially the music and the gameplay. It's solid fun, and provides real challenge for those looking to earn the best possible score for each mission. And it's filled from beginning to end with great music. I'm giving Nights: Journey of Dreams an 8.
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